is the brainchild of Frank Schneider and Kai Skibbe.
Frank wrote his first chessprogram in 1986 and has been steadily improving it
Kai had volunteered as a tester for some time before he became a core-developer
in 1999, when they started rewriting the engine from scratch. The photo below
was taken at the World
Microcomputer Chess Championships 2001
in Maastricht and shows the game
against the previous Amateur Worldchampion ParSOS (Kai is
on the left, Frank on the right).
Please see the AnacondaChess
homepage for information about PocketGrandmaster
... with a little help from some friends ...
A big thank you goes to:
- Luke Wilson and Torben Lew Krackow,
who did the layout, flash progamming and design of most of these pages.
- Werner Schüle provided important feedback on the early versions of
PocketGrandmaster and he and Charl Theron gave helpful suggestions
for the FICS-features of 4.0.
- Ingo Bauer contributed his time (and his ICC-account) to play testgames
with PocketGrandmaster (and Gromit).
- Steve Mooradian, Fabrizio Fiandanese and Alan Bester
for their help with some of the chess set graphics.
- the testers who helped to improve the engine for years. To name just a few:
- and finally, to all users of PocketGrandmaster and
who provided feedback and motivation.
The chess set graphics are based on the beautiful chessfonts by Armando
and are used with the kind permission of the author.
Frank Schneider & Kai Skibbe, Softwaredevelopment
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